THE SCARIEST BOARDGAME OF ALL TIME IS FINALLY HERE.
Camp Grizzly, the debut title of Ameritrash Games, is a horror/survival boardgame for 1-6 players. The objective is to survive a night at camp with a supernatural serial killer on the loose! If this appeals to you: first seek help, then seek us out this weekend at Kubla Con in the Hyatt Regency SFO where we'll be selling beta versions of the game!
Ameritrash is a partner of Steel Wool Games, one of the sponsors of Kubla Con. My co-creator, Jason Topolski, and I will both be available at the Steel Wool Games booth Saturday-Monday, running games, doing drawings, and generally indulging in all manners of mischief and debauchery!
In anticipation for Star Trek Into Darkness (which was UH-MAZING), a few of us at work did a character design challenge. The subject: KLINGONS! The three sketches below are my take on the galactic mongols.
"Who ate the last slice of cake??"
To the Bat'lethmobile!
Which end goes up?
If you have any Dino-Riding designs of your own, let me know and I'll post them below, along with my coworkers' designs. Everyone is invited to contribute! Otherwise, you can join in May 31st for...
CHADES CHALLENGE LXXXI:
Louise "Bagel Monday" Smythe
Jeff "Lens Flare" Pidgeon
And my personal favorite from Christian Roman: "Cameo?"
TR!CKSTER 3 is a go! Anyone attending the San Diego Comic Con this Summer can find respite from the nerd hordes, refuel with a cocktail, and slap the ten-pins with us at East Village Tavern & Bowl. We'll be at 930 Market St, San Diego CA July 17-20th.
For those of you unfamiliar with the brand, TR!CKSTER is a retail space specializing in creator-owned properties including fine art prints, toys, clothing, and limited edition books. The most recent of which, I am proud to say, is the brainchild of Everett Downing (365 Supers), Bobby Rubio (Alcatraz High), and myself: CHILDHOOD HEROES.
Childhood Heroes is a graphic novel anthology exploring the earliest creations of professional artists from the comic and animation industries. The volume will include my own childhood hero, Fryd, so be sure to check it out!
TR!CKSTER will be open late into the night, long after the convention hall closes, so swing by and join us for a round! You can also follow TR!CKSTER on twitter at @thetrickstore, or subscribe to their website, trickstertrickster.com!
I met Mr. Harryhausen while I was a student at CalArts. At the end of his animation lecture, a student asked if there was a trick to animating something as complicated as a seven-headed Hydra. Harryhausen simply cocked an eyebrow, gave a wry smile, and replied, "Yeah, you unplug the phone and CONCENTRATE."
Phones were plugged into the walls those days.
And animators were titans.
Farewell, Mr. Harryhausen. You will be greatly missed.
A few passes later, I have the final sketch. Hopefully, the spirit is still the same!
I always work from color palettes. In these color palettes, everything is graded light-to-dark, and sometimes shaped to help me remember what aspect of the character the colors belong to. I am now realizing how dirty the shape of that flesh palette looks, but I promise, that's just the character's flesh tones and nose.
Stay tuned. Next week, I'll start posting final pages! 35days...
I love doing birthday cards because it's an excellent way to both roast and honor a buddy. The first card is for a pal I've known since highschool. He's a huge fan of Starbucks and Indiana Jones, but I wasn't going to do the kindness of caricaturing him as the hero himself. Plus, this scene between Belloq and Marion really captures Eric's relationship with his wife, Alexa.
The second card was for my buddy Jason, who is co-creating a horror-themed boardgame with me. Naturally, I had to make him his own player card!
That's our game's killer, Otis, preparing to kill Jason with the film stock of the very movie that the game is parodying. It's game-ception.
Part 2 in a series exploring the adaptation of a childhood creation into a new comic!
Fryd was designed as an homage (read, '"rip off") of two of my favorite characters: The Rocketeer and Earthworm Jim.
In adapting Fryd, I wanted to maintain those qualities while sprinkling a little Milt Kahl goofiness.
One of the best things about growing as an artist is that you gain this library of visual reference in your brain. At the time I created Fryd, I had no idea how to draw a legitimate-looking flightcap, bomber jacket, riding britches, and flare gun (yes, that's a flare gun he's holding).
The clothing/prop aspects that I used to dread drawing as a kid are now some of my favorite things to draw, thanks to years of practice.